My
favorite apps for the kids are interactive storybooks. I am a big fan of
children’s literature, in general, and so I find it interesting to see how
quality literature gets translated to ebook form. And basically I’ve found that
you get what you pay for: the free books (for example, from StoryChimes or
TabTale) are filled with ads, poor animation, and sometimes even grammatical
errors. The quality books, from publishers like Oceanhouse Media, Calloway
Digital Arts, and Nosy Crow, tend to cost five or six dollars each.
Even
amongst the “good” ebooks, there is a huge range in quality in terms of story,
animation, narration, interaction with the characters, musical effects, and
educational qualities (like text highlighting or built-in dictionaries). Most
interesting to us are the apps that make good use of the medium and allow the
kids to interact, instead of just translating the printed book to a computer
screen and adding narration. Here are a few that appeal to my kids:
For the
smallest of the smalls:
Elmo’s Big Birthday Bash! From Random
House Children’s Books
https://itunes.apple.com/us/app/elmos-big-birthday-bash!-sesame/id510754841?mt=8
https://itunes.apple.com/us/app/elmos-big-birthday-bash!-sesame/id510754841?mt=8
Elmo’s Big Birthday Bash! is a story
about Elmo planning and then enjoying his birthday party. My two-year-old
adores the combination of Elmo, birthdays, and the iPad. The app is narrated by
a familiar voice—Bob, from Sesame Street. Bob tells the app user when and where
to swipe, so no reading is needed to begin the story. That means that not only does this app combine all of her
favorite things, my toddler can even use it relatively independently. It’s
toddler heaven!
Of
course, I use the word “story” loosely here. The narrative is not much. Elmo’s
mom suggests they have a birthday party, Elmo draws and delivers invitations,
Elmo’s friends open the invitations, everyone brainstorms presents for Elmo,
etc. The whole familiar cast of characters is here, and there are a few
hotspots on each page (a party hat that pops up; a book you can open and close;
characters who giggle). Happily for the toddler attention span, the story is
broken into three parts, with a game-like activity in between each section of
the book. In the first game, the app user is asked to help Elmo mail his party
invitations by matching the first letter of the person’s name to the letter on
the mailbox, and then dragging the invitation into that box. Although my
two-year-old has trouble with the letter ID, and routinely asks her older
sister or me for help, I was pleasantly surprised to see both how interested
she was in this activity and how persistent in learning the click and drag
motion. The other two games are similar, requiring the matching of letter
sounds or rhyming.
In
addition to the pre-reading skills practiced in the games, the app has other
features I appreciate from an educator’s point of view. For example, the text
appears in large, clear print at the bottom of every screen. Each word is
highlighted as Bob reads. If the app user clicks on an individual word from the
text after the narration has finished, it pops up on a separate line and is
re-read.
In
conclusion, while this app is a bit of a bore for adults, it is fascinating to
the younger set. It is also well-designed and incorporates letter and sound
practice.
For older
children:
Bats! Furry Fliers of the Night by Mary
Kay Carson From Story Worldwide
https://itunes.apple.com/us/app/bats!-furry-fliers-night/id494297887?mt=8
https://itunes.apple.com/us/app/bats!-furry-fliers-night/id494297887?mt=8
The
designers of this app call it a “bapp” (a book-app). In their FAQ, they say
they felt the need to create something new–rather than a book that hardly used
the tablet technology at all, or films/animations that seem more like playing a
game or watching TV. The idea behind their bapp is to make reading deeper and
richer by making you feel as though you are in the forest. They do this through
3D software, built in sound effects, and utilizing the iPad’s built in
gyroscope to let you tilt the machine back and forth to get a bat’s-eye-view
while flying overhead. The overall effect is very cool.
My
five-year-old suddenly cannot get enough non-fiction, particularly about
animals. And I have to confess, I love when she conversationally drops five
dollar words like “venomous” and “nocturnal.” So this app is one of my
favorites. There are seven chapters, with a hyper-linked table of contents, on
all things bat: habitat, echolocation, types of bats, threats to the species,
etc. Each chapter includes beautiful close-up photography, as well as diagrams
and text. Instead of traditional “hotspots,” the interaction is woven into the
app, in the form of a wheel the app user spins to get information on each new
kind of bat, or swiping up to follow the bats into the sky, tapping to zoom in,
etc. Navigation of the app is surprisingly intuitive and there are arrows to
guide. One quibble I have is that the arrows appear before the narration
finishes, making it all too easy to accidentally move on before hearing the
complete text. Of course, it’s easy enough to start the chapter over, if you
miss something. Speaking of which, although they are non-traditional (no page
numbers, for example), my pre-reader couldn’t help but learn about non-fiction text
features from the highlighting of the excellent table of contents, diagrams,
and text boxes.
Finally,
one thing that surprised me about this app is the price—it’s only $2.99. I
would have paid much more for it.